// Copyright 2011 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_ZLIB_GOOGLE_ZIP_INTERNAL_H_ #define THIRD_PARTY_ZLIB_GOOGLE_ZIP_INTERNAL_H_ #include #include "base/time/time.h" #include "build/build_config.h" #if defined(OS_WIN) #include #endif #if defined(USE_SYSTEM_MINIZIP) #include #include #else #include "third_party/zlib/contrib/minizip/unzip.h" #include "third_party/zlib/contrib/minizip/zip.h" #endif namespace base { class FilePath; } // Utility functions and constants used internally for the zip file // library in the directory. Don't use them outside of the library. namespace zip { namespace internal { // Opens the given file name in UTF-8 for unzipping, with some setup for // Windows. unzFile OpenForUnzipping(const std::string& file_name_utf8); #if defined(OS_POSIX) || defined(OS_FUCHSIA) // Opens the file referred to by |zip_fd| for unzipping. unzFile OpenFdForUnzipping(int zip_fd); #endif #if defined(OS_WIN) // Opens the file referred to by |zip_handle| for unzipping. unzFile OpenHandleForUnzipping(HANDLE zip_handle); #endif // Creates a custom unzFile object which reads data from the specified string. // This custom unzFile object overrides the I/O API functions of zlib so it can // read data from the specified string. unzFile PrepareMemoryForUnzipping(const std::string& data); // Opens the given file name in UTF-8 for zipping, with some setup for // Windows. |append_flag| will be passed to zipOpen2(). zipFile OpenForZipping(const std::string& file_name_utf8, int append_flag); #if defined(OS_POSIX) || defined(OS_FUCHSIA) // Opens the file referred to by |zip_fd| for zipping. |append_flag| will be // passed to zipOpen2(). zipFile OpenFdForZipping(int zip_fd, int append_flag); #endif // Compression methods. enum Compression { kStored = 0, // Stored (no compression) kDeflated = Z_DEFLATED, // Deflated }; // Adds a file (or directory) entry to the ZIP archive. bool ZipOpenNewFileInZip(zipFile zip_file, const std::string& str_path, base::Time last_modified_time, Compression compression); // Selects the best compression method for the given file. The heuristic is // based on the filename extension. By default, the compression method is // kDeflated. But if the given path has an extension indicating a well known // file format which is likely to be already compressed (eg ZIP, RAR, JPG, // PNG...) then the compression method is simply kStored. Compression GetCompressionMethod(const base::FilePath& path); const int kZipMaxPath = 256; const int kZipBufSize = 8192; } // namespace internal } // namespace zip #endif // THIRD_PARTY_ZLIB_GOOGLE_ZIP_INTERNAL_H_