\set ON_ERROR_STOP \echo depth: :pg2podg_depth_target \echo starting from :'my_game' TRUNCATE status; -- -- simplified CTE version of "INSERT IF NOT ALREADY THERE" -- WITH new_game(fen) AS ( --------------------- VALUES (:'my_game') --------------------- ), already_into_games (id, game, fen) AS ( ---------------------------------------- SELECT g.id, g.game, n.fen FROM games g, new_game n WHERE %% g.game = n.fen ---------------------------------------- ), inserted_into_games (id, game) AS ( ------------------------------------ INSERT INTO games(game) SELECT %% n.fen FROM new_game n LEFT JOIN already_into_games a ON n.fen = a.fen WHERE a.fen IS NULL RETURNING id, game ------------------------------------ ), full_new_game(id, game) AS ( ----------------------------- SELECT id, game FROM inserted_into_games UNION ALL SELECT id, game FROM already_into_games ----------------------------- ) INSERT INTO status SELECT id, game FROM full_new_game; \pset tuples_only t SELECT ui_loop ( iter := :pg2podg_iterations , depth_target := :pg2podg_depth_target , time_target := NULL , regress := true );