{ "name": "fluidsynth", "version": "2.5.2", "port-version": 1, "description": "FluidSynth reads and handles MIDI events from the MIDI input device. It is the software analogue of a MIDI synthesizer. FluidSynth can also play midifiles using a Soundfont.", "homepage": "https://github.com/FluidSynth/fluidsynth", "license": "LGPL-2.1-or-later", "supports": "!(uwp | xbox)", "dependencies": [ { "name": "alsa", "platform": "linux" }, "gcem", { "name": "vcpkg-cmake", "host": true }, { "name": "vcpkg-cmake-config", "host": true } ], "features": { "libinstpatch": { "description": "Use libinstpatch for DLS support. Required if C++17 is not available", "dependencies": [ "glib" ] }, "pulseaudio": { "description": "Build with PulseAudio support", "dependencies": [ "pulseaudio" ] }, "sndfile": { "description": "Enable rendering to file and SF3 support", "dependencies": [ { "name": "libsndfile", "default-features": false, "features": [ "external-libs" ] } ] } } }