{ "name": "bgfx", "version": "1.129.8940-496", "port-version": 1, "maintainers": "Sandy Carter ", "description": "Cross-platform, graphics API agnostic, Bring Your Own Engine/Framework style rendering library.", "homepage": "https://bkaradzic.github.io/bgfx/overview.html", "documentation": "https://bkaradzic.github.io/bgfx", "license": "BSD-2-Clause AND CC0-1.0", "supports": "!bsd", "dependencies": [ "libsquish", "lodepng", "mgnlibs", "miniz", "stb", "tinyexr", { "name": "vcpkg-cmake", "host": true }, { "name": "vcpkg-cmake-config", "host": true } ], "default-features": [ { "name": "multithreaded", "platform": "!emscripten" } ], "features": { "multithreaded": { "description": "Encode and render on different threads", "supports": "!emscripten" }, "tools": { "$comment": "Use '\"host\": true' in dependencies of vcpkg.json in manifest mode.", "description": "Shader, Texture and Geometry compilers for bgfx.", "dependencies": [ "cgltf", { "name": "glslang", "features": [ "opt" ] }, "meshoptimizer", "spirv-cross", "spirv-tools" ] } } }